I have been at this for hours and I am really confused about what the problem is.
I have a rigidbody that I want to meow when it hits a certain object. Now this rigidbody also has a point value on it, and my script for adding points works perfectly. So I am not sure why it is not playing the sound. I have tried all sorts of variations of different kind of scripts. Have moved around audio source and script between the rigidbody and the other object. But no sound.
var meow : AudioClip;
function OnTriggerEnter(hit : Collider){
if(hit.gameObject.tag == "Player"){
audio.PlayOneShot(meow);
ScoreSystem.myScore += 1;
Destroy(gameObject,0.0);
}
Please help :)
Thanks
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